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AI Insights · Timothy · April 2025

Top Boxing Games Performance in Nicaragua Q1 2025

Explore the performance of the top boxing games in Nicaragua during Q1 2025 with insights from Sensor Tower.

Top Boxing Games Performance in Nicaragua Q1 2025

The first quarter of 2025 saw varied performance among the top boxing games in Nicaragua on a unified platform. Here's a closer look at the trends for each game, based on data from Sensor Tower.

I, The One — Fun Fighting Game from CASUAL AZUR GAMES showed a gradual increase in weekly revenue, peaking at $34 in the last week of March. The downloads for this game fluctuated slightly, starting at 1.2K and ending the quarter with 1.1K downloads.

Real Boxing 2 by Vivid Games S.A. experienced a notable rise in weekly revenue, reaching $73 by the end of March. Weekly downloads varied throughout the quarter, beginning at 1.1K and ending at 672.

Kung Fu GYM: Fighting Games from Next Hope saw consistent download numbers, increasing from 481 to 746 by the end of the quarter. However, it did not generate any revenue during this period.

Arm Wrestling Master by GOODROID, Inc. started with 913 downloads and saw a dip mid-quarter, before climbing back to 918 downloads by the end of March. Like Kung Fu GYM, it did not generate revenue.

Lastly, Real Boxing – Fighting Game, also from Vivid Games S.A., had a steady revenue trend, maintaining around $5 to $9 weekly. Downloads began at 578 and gradually declined to 308 by the end of March.

For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2025